The Making and Evaluation of Picts and Pixels: Mixed Exhibiting in the Real and the Unreal

Authors

  • Catherine Anne Cassidy School of Computer Science, University of St Andrews, St Andrews, UK
  • Adeola Fabola School of Computer Science, University of St Andrews, St Andrews, UK
  • Elizabeth Rhodes School of Computer Science, University of St Andrews, St Andrews, UK
  • Alan Miller School of Computer Science, University of St Andrews, St Andrews, UK

DOI:

https://doi.org/10.56198/

Keywords:

Virtual reality, Mixed reality, Digital exhibits, Picts

Abstract

Museums publicly display collections in a physical space to relay narratives and concepts to their audiences. Progressive technologies in an exhibition can bring in varying demographics and gather higher footfall for a museum as well as present digital heritage interpretation in an innovative manner. A mixed media exhibition can facilitate subjects with limited physical resources or difficult to display pieces as well as the visual landscape the objects were found within. A combination of Virtual Reality headsets, 3D digitized objects, digitally reconstructed archaeological sites alongside traditional object displays as methods of interpretation substantiate research in techniques and usability as well as challenges of recoup cost and digital literacies. This paper investigates the methodology, technology and evaluation of the mixed media exhibition Picts & Pixels presented by Culture Perth and Kinross and the Open Virtual Worlds research team at the University of St Andrews at the Perth Museum and Art Gallery in summer 2017.

Published

09-10-2025

How to Cite

The Making and Evaluation of Picts and Pixels: Mixed Exhibiting in the Real and the Unreal. (2025). Immersive Learning Research - Academic, 1(1), 97-112. https://doi.org/10.56198/

Similar Articles

1-10 of 345

You may also start an advanced similarity search for this article.

Most read articles by the same author(s)

1 2 > >>