Using Support Vector Machine on EEG Signals for College Students' Immersive Learning Evaluation

Authors

  • Boxin Wan School of Artificial Intelligence Beijing Normal University Beijing
  • Wenshan Huang School of Artificial Intelligence Beijing Normal University Beijing
  • Ludi Bai School of Artificial Intelligence Beijing Normal University Beijing
  • Junqi Guo School of Artificial Intelligence Beijing Normal University Beijing

DOI:

https://doi.org/10.56198/c9xpcq87

Keywords:

flow theory, immersive learning, VR, EEG, SVM

Abstract

Conventional methods such as questionnaires and scales to evaluate learners’ learning immersion are influenced by individuals’ subjective factors. The non-synchronism between the learning state and after-learning investigation also reduces the accuracy. We propose a new method to evaluate learners’ learning immersion based on electroencephalogram (EEG) and support vector machine (SVM). We construct 2 learning scenarios to induce immersive senses: VR video learning for high-level immersion and online English word learning for low-level immersion. To distinguish two immersion levels, students' EEGs are collected. After entering their attention score, relaxation score, the synchronization rate between the 2 scores, high alpha and low beta wave into SVM model, the precision accuracy reaches 87.80%. Taken the classified results and the participants’ self-reports together, we find VR devices can create a more immersive environment which improves learners’ learning effect. Our findings provide evidence supporting the feasibility of predicting learning immersion levels by physiological recordings.

Published

19-07-2025

How to Cite

Using Support Vector Machine on EEG Signals for College Students’ Immersive Learning Evaluation. (2025). Immersive Learning Research - Academic, 1(1), 19-23. https://doi.org/10.56198/c9xpcq87

Similar Articles

11-20 of 389

You may also start an advanced similarity search for this article.